TOSSIT

Suction cup darts - Set for 2 players - Red-Cyan

39.90
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The perfect blend of darts and pétanque!

Color : red / azure blue

Sold and shipped by derdealer.ch

Description

TOSSIT is a great mix of darts and petanque! Enjoy the pleasure of playing indoors and outdoors, and challenge your friends, family, work colleagues or even strangers - TOSSIT is the perfect game for unforgettable moments.

The TOSSIT set contains:
1 Jack (black Tossit)
6 coloured Tossits
1 bag

Discover the versatility of TOSSIT:
Play indoors or outdoors: Whether in the living room, the garden, the office or the park, TOSSIT can be played almost anywhere, thanks to its flexible darts with powerful suction cup.
Easy to learn, difficult to master: The rules of the game are quickly explained, but the path to victory requires skill and precision.
Fun for the whole family: TOSSIT is suitable for children aged 3 and over, and brings together young and old alike.
Portable and durable: TOSSIT is compact and lightweight, so you can take it anywhere. The darts are made of food-grade silicone, unbreakable and dishwasher-safe.

TOSSIT - more than just a game:

  • Stimulates concentration and motor skills
  • Enhances social skills and teamwork
  • For movement and fresh air

The rules
You can play Tossit with up to six people:
1 vs 1: 3 TOSSITS each, 1 Jack (black TOSSIT)
2 vs 2: 3 TOSSITS and 1 Jack (you need 2 sets).
3 vs 3: 2 TOSSITS and 1 Jack (you need 2 sets).
If you have 3 sets, you can also play with 3 TOSSITS each.

The aim
In each round, the Jack (black TOSSIT) is thrown first. Players then take it in turns to throw their TOSSITS and try to land as close as possible to the Jack. The winning team is the one that reaches 13 points first.

Playing the game
Before the first round:
Decide which team will throw the Jack first. You can do this, for example, by tossing a coin or using scissors, a stone or paper.

Here's how a round is played:
A player from the previously designated team throws the first Jack. The Jack must land at least 3 meters from the agreed throwing line. If, on two occasions, he fails to stick the jack, i.e. throw it in such a way that it remains upright (stuck), a player from the generic team takes over. If this player also fails to stick the jack after two attempts, the opposing team takes over again. And so on until the Jack stands.

The person who has succeeded in placing the Jack immediately throws his first TOSSIT. He tries to place it as close as possible to the Jack. The opposing team then throws. If a TOSSIT falls closer to the Jack than the other team's TOSSIT, or if there are no more TOSSITS, the other team plays.

When both teams have thrown all their TOSSITS, the winning team is the one whose TOSSIT is closest to the Jack. The winning team receives one point for each of its TOSSITS that is closer to the Jack than the opposing team's best TOSSIT.

If no team successfully throws a TOSSIT (i.e. only the Jack stands), the team that threw the Jack wins the round and receives one point. The team that won the previous round starts the next round and throws the Jack.
The winning team is the one that reaches 13 points first.

Special points
💋 Kiss: if a TOSSIT lands and stands so as to touch another, the thrower's team earns one point - regardless of whether the kissed TOSSIT belongs to its own or the opposing team.
😘 Kiss the Jack: if a TOSSIT lands and stands or sticks so as to touch the Jack, the team receives one point at the end of the round for each of its standing or stuck TOSSITS - regardless of the distance separating them from the Jack.
🦘 Jumpover: if a TOSSIT lands and sticks to the top of another TOSSIT, the team of the top TOSSIT receives 3 points at the end of the round - even if the other team is closer to the Jack and wins the round. If the bottom TOSSIT belongs to the opponent, it is cancelled and does not count towards the end of the round. The round ends normally and the team closest to the Jack receives the corresponding points.
🎯 Jackover: if a TOSSIT lands and sticks to the Jack, the game is immediately over. The thrower's team wins not only the turn but also the game - regardless of the score.
❌ Jack fall: if the Jack falls during play, the team whose TOSSIT was closest to the Jack at the time of the fall wins a point. Whether the Jack falls of its own accord or is knocked down is irrelevant. If the Jack falls before the first TOSSIT is stuck, nothing happens and the round simply restarts from the beginning.

COMPOSITIONS / ADVICE

  • dart handle material other
  • arrow type dart
  • shooting distance S / up to 20 m
  • weight (in g) 330 g
  • condition new

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